![hitman 3 xbox hitman 3 xbox](https://www.board-game.co.uk/wp-content/uploads/2020/10/Hitman-III-Deluxe-Edition-Xbox-One-Xbox-Series-X.jpg)
HITMAN 3 XBOX SERIES
Yes, Series X's resolution advantage is there, and the Glacier engine thrives on precision, giving it a pristine edge. In all other scenarios, all three next-gen consoles are the same and the overall presentation is first class. The difference is fairly subtle across all three, but it's there nonetheless.
HITMAN 3 XBOX PS4
Series S uses the equivalent to PC's low quality shadows (in common with the last-gen base console renditions of Hitman 3), while PlayStation 5 runs at medium (similar to One X and PS4 Pro) and Xbox Series X operates at high. Meanwhile, there are additional tweaks to shadow quality too. This starts with texture quality, where Xbox Series X and PlayStation 5 run with the equivalent of PC's highest settings, up against the memory-constrained Series S, which opts for high quality textures instead.
HITMAN 3 XBOX PC
The developers were even helpful enough to give us the complete lowdown on how every system compares with PC equivalent settings for each system, so we can confirm that in addition to resolution, there are a couple of further changes.
![hitman 3 xbox hitman 3 xbox](https://xbox-store-checker.com/assets/upload/game/2020/08/optimize/9nnrgsss2vs3-background.jpg)
Watch on YouTube The first of Digital Foundry's Hitman 3 videos - this one concentrating on the three next-gen consoles.īeyond that, the visual feature set of Hitman 3 is broadly consistent across all three next-gen machines with just some minor changes. There's no dynamic resolution scaling from what we can see, but there is a smart pass of TAA anti-aliasing on all systems.
HITMAN 3 XBOX 1080P
Meanwhile, Xbox Series S aims for the same 60fps target, but this time the GPU is tasked with running the game at 1080p resolution. Just beneath this sits PlayStation 5, running at 1800p. Starting at the top, Xbox Series X runs the game at native 4K resolution (incidentally doubling frame-rate and increasing pixel count over Xbox One X's 1440p). We'll go into specifics on performance in due course, but suffice to say, IO's gambit pays off as all three systems barely waver from a 60fps lock from start to finish, but how they deliver this varies according to the host system. This time around, last-gen systems are pegged to 30fps instead, with the curious exception of PS4 Pro, which also offers what IO describes as a 1080p60 'frame interpolated' option. Hitman 3 dispenses with all of this, delivering a flat 60fps performance level on all systems and with no need to choose between quality and performance modes. On top of that, the enhanced consoles offered both quality and performance modes, with various resolutions. In previous Hitman titles on consoles, IO offered users a choice: the ability to play with a 30fps cap, or alternatively to allow frame-rate to run unlocked.
![hitman 3 xbox hitman 3 xbox](https://game.video.tm/wp-content/uploads/sites/10/2021/01/HITMAN-3-Xbox-One-X-Vs-Xbox-Series-X-Graphics.jpg)
![hitman 3 xbox hitman 3 xbox](https://images-na.ssl-images-amazon.com/images/I/61qu5Iyg3RL._SX466_.jpg)
But in the here and now, it's PlayStation 5, Xbox Series X and Series S that are under the microscope, and it's the first title we've seen where Microsoft's additional hardware investment delivers a tangible spec increase over the competition in a cross-platform game.īut really, where it truly matters, Hitman 3 delivers on all next-gen systems - principally via a commitment to 60 frames per second gaming. We'll be taking a closer look at this latest iteration of the engine in more depth soon, examining the enhancements made to the technology and how they play out in Hitman 3's new levels - as well as the legacy missions from the two prior titles, which are all playable within the new game. The brilliant Hitman 3 from IO Interactive is here, an ambitious cross-platform project that sees the firm's proprietary Glacier Engine deployed to more target platforms on launch day than we've seen in previous series entries.